2018 boot camp schedule

“36 IN 6” 

Explore 36 MakerSpace Activities in 6 Playground Sessions!

Makerspace Boot Camp - Day 1

Tuesday

  PD Hours
 8:00 - 8:30Registration & Breakfast 
Opening Remarks/Schedule of the Day
 .5
 8:30 - 8:50 
 8:50 - 11:30
 Informational Session #1: So you want to start a makerspace? Sheri and Shannon's Top 20 Tips, Tricks & Picks 
 Playground #1: Circuitry
 3
 11:30 - 12:30 Lunch 
 12:30 - 12:50
 12:50 - 3:30
 Information Session #2: Combining Literature & Maker Activities
 Playground #2: Engineering/Strategy
3
 3:30 - 4:00"Pick a Product".5
 TOTAL CTLE7


Through two hands-on playgrounds (Circuitry & Engineering/Strategy), participants will learn about 12 different Makerspace products that are a perfect fit for Makerspaces and were not showcased last year. Participants will gain insight and understanding through two brand new informational sessions: a) So you want to start a Makerspace? Sheri & Shannon’s Top 20 Tips, Tricks & Picks and b) Combining Literature & Maker Activities.

ALL PARTICIPANTS WILL KNOW AND BE ABLE TO: 
  • Develop maker style learning experiences appropriate for students in grades PK-12
  • Apply appropriate tips, tricks & top picks for designing Makerspaces to meet the needs in their library or classroom
  • Demonstrate how literature and making can be combined to ignite a love of reading and making with students
  • Make purchasing decisions regarding appropriate making and makerspace supplies and products

Makerspace Boot Camp - Day 2

Wednesday


 PD Hours
 8:00 - 8:30 Registration & Breakfast
 Opening Remarks/Schedule of the Day
 .5
 8:30 - 8:50 
 8:50 - 11:30
 Informational Session #3: What in the world is computational thinking?
 Playground #3: Fabrication with Tech
 3
 11:30 - 12:30 Lunch 
 12:30 - 12:50
 12:50 - 3:30
 Information Session #4: Makerspaces - What the research tells us 
 Playground #4: Coding (Plugged & Unplugged)
3
 3:30 - 4:00"Pick a Product".5
 TOTAL CTLE7

Through two hands-on playgrounds (Fabrication with Tech & Coding), participants will learn about 12 different Makerspace products that are a perfect fit for Makerspaces and were not showcased last year. Participants will gain insight and understanding through two brand new informational sessions: a) What in the world is computational thinking? And b) Makerspaces - What the research tells us. 

ALL PARTICIPANTS WILL KNOW AND BE ABLE TO: (e.g., read, develop, demonstrate, practice, etc.)
  • Develop maker style learning experiences appropriate for students in grades PK-12.
  • Explain Computational Thinking and how it applies to problem solving
  • Explain current research on the effects of makerspaces and student outcomes 
  • Make purchasing decisions regarding appropriate making and makerspace supplies and products
Makerspace Boot Camp - Day 3
Thursday
   PD Hours
 8:00 - 8:30Registration & Breakfast 
Opening Remarks/Schedule of the Day
 .5
 8:30 - 8:50 
 8:50 - 11:30
 Informational Session #5: Makerspace as a conduit for talent development
 Playground #5: Robotics
 3
 11:30 - 12:30 Lunch 
 12:30 - 12:50
 12:50 - 3:30
 Information Session #6: Getting what you need: Funding, loaners, online giveaways & free downloads
 Playground #6: S.A.M. (Science, Art, Math)
3
 3:30 - 4:00
 "Pick a Product"
 Wrap it Up - Closing Thoughts, Evaluations, Giveaways
.5
 TOTAL CTLE7

Through two hands-on playgrounds (Robotics & S.A.M. Science, Art, Math), participants will learn about 12 different Makerspace products that are a perfect fit for Makerspaces and were not showcased last year. Participants will gain insight and understanding through two brand new informational sessions: a) Makerspaces as a conduit for Talent Development and b) Getting what you need: funding, loaners, online giveaways & free downloads.

ALL PARTICIPANTS WILL KNOW AND BE ABLE TO: 
  • Develop maker style learning experiences appropriate for students in grades PK-12.
  • Explain how Makerspaces can be a conduit for Talent Development 
  • Develop a plan to getting what you need for your own Makerspace.
  • Make purchasing decisions regarding appropriate making and makerspace supplies and products

Total CTLE Hours 21

Products to be explored (Coming Soon!)

 Circuitry Engineering/StrategyFabrication with tech Robots and roboticsCoding (Plugged and Unplugged)S.A.M. (Science, Art, Math)





 


 




Within each Playground Session, there will be (6) 25 minute Stations. Rotating basis each 25 minutes. Each attendee will receive a packet complete with product pages that will give them all the information about each product (What, Where to get, How much, Age Level, Description and Ease of Use).